Tag Archives: Digital Design

Behavioural Science Comes of Age

I remember when behavioural economics was the clever bloke at the party. Late 2000s. Slightly rumpled like its genial flag bearer, Rory Sutherland1. Saying interesting things while everyone else was still banging on about best practice.

And as a one-time Psych grad, I swallowed it whole. Loss aversion, scarcity, social proof, that small but seemingly ever-growing catalogue of cognitive quirks that explained why perfectly rational adults turned into anxious pigeons the moment you asked them to choose between two identical hotel rooms.

Then I did what most of us early adopters did. I took those ideas and applied them to all the booking flows, creating a second layer of UX and UI polish. “Only two rooms left!” “Five people are looking at this right now.” Little interruptions multiply in the corners and the shouty bits of the checkout. I told myself it was science. But mostly it was just persuasion dressed up in pseudo-academic language.

And the internet did what the internet does. It copied and pasted the same mechanics and ran them into the ground. More fake scarcity. Countdown timers. Urgency theatre. Some of this was just cheeky pestering, the digital equivalent of a shop assistant hovering, but plenty of it crossed a line into deception: designed to manufacture urgency, hide real costs, or make ‘no’ harder than it has any right to be. That was a dishonesty that’s technically deniable but emotionally obvious. Users learned the patterns, practitioners got squeamish. Behavioural’ became shorthand for ‘manipulative’, and anything adjacent to nudging got lumped in with deceptive patterns, née dark patterns2, for reasons that still feel faintly performative. Sometimes these labels were applied fairly, sometimes lazily.

Meanwhile, Rory didn’t really change. The medium did. His style, heavily anecdotal, contrarian, the world slightly upside down, really suited the algorithmic churn of social feeds far better than it ever suited a conference room. And irritatingly, he’s still right about a few core things: humans are not neat rationalists; context does more work than features; and the “obvious” fix is often the wrong one.

So you end up with this weird stalemate. Practitioners don’t want to touch behavioural ideas because the last decade trained them to associate them with cheap tricks. Users don’t trust anything that looks like psychological leverage. Theorists keep publishing, but the bridge from theory to design practice is messy and full of bad incentives.

So, herewith the awkward admission: I still use behavioural thinking constantly. I just don’t tend to label it. If you’ve worked on complex journeys, you can’t avoid it. Sequencing, defaults, framing, expectation-setting, reassurance, when to show less rather than more, darling, that’s all behavioural design, whether you call it that or pretend you’re simply reducing friction.

Ergo, the real problem is where in the journey it got applied. When behavioural economics becomes synonymous with end-of-funnel UI hacks, it’ll always feel grubby, because there it’s operating at the point of maximum vulnerability and minimum patience. To the numbers-fixated, that’s exactly where the temptation to push is strongest, and where user suspicion is most justified.

I think we should want to bridge the 15-year gap to the bigger ideas, and the way back is boring, structural, and I hope therefore, credible.

Firstly, move it upstream. Use behavioural insight to shape the service and the whole journey, not just the microcopy. If the product is confusing, no amount of “Only 2 left” pop-ups will rescue it. If the decision is overloaded with complexity, the win is reducing the choice set, clarifying trade-offs, and placing reassurance where anxiety is highest. That’s judgement, not sleight of hand.

Take the UK’s driving-test booking fiasco: on paper it’s “too much demand”, but behaviourally it’s an uncertainty machine that turns normal people into refresh-addicts and slot-hoarders, so it’s hardly surprising when a grey market blooms. When a system is opaque, time-bound, and framed as a win/lose binary (a slot exists or it doesn’t), you don’t get compliant queueing; you get panic economics: people book anything anywhere “just in case”, cling to dates they’re not ready for (because letting go feels like falling off a cliff), and outsource hope to various apps and bots.

The upstream fix is to stop rewarding speed and start redesigning allocation: move away from pure first-come-first-served and into a batch or lottery mechanism that collects requests over a window and allocates oversubscribed slots randomly, with cancellations rolling into the next batch so you can’t transfer a slot by cancelling and instantly rebooking under someone else’s name. Theory and lab evidence from market-design work on appointment booking shows this structure makes scalping unprofitable because speed stops being the advantage. Add a small, refundable booking deposit (say £5–£10, returned on attendance or timely cancellation) to put a bit of skin in the game without pricing people out, and you’ve damped the casual “book three and see what happens” behaviour that also fuels the chaos. Then fold in DVSA’s change limit (two changes per booking, including swaps) and the restriction on moving test centres, but actually explain these rules inside the journey so learners don’t experience it as punitive post-facto. Once people can predict the system and trust that releasing a slot doesn’t reset their entire life, the gaming collapses under its own boredom; you don’t need scarcity theatre when you’ve fixed the incentives. See, no need to go crazy in Figma.

Secondly, be explicit about ethics. Not an intention or vibes, the actual lines: what behaviour you’re trying to encourage, who benefits, and what the failure state looks like if it works too well. If you can’t say “this benefits the user” without shifting awkwardly in your Herman-Miller, you’ve learned something useful.

Thirdly: replace the anecdote-as-proof culture with evidence that doesn’t insult anyone (this one’s the hardest for me, I love an anecdote). Small experiments tied to meaningful outcomes. Clear reporting. A willingness to bin interventions that, whilst driving short-term conversion, corrode customer trust. Most teams simply need permission to run proper tests and speak plainly about consequences.

Of course, we never stopped shaping behaviour, we simply got self-conscious about admitting we did. The route back is behavioural thinking with its assumptions stated, its trade-offs owned, and its use grounded in real user conditions; people don’t need to be told “nudges are good” in 2026.

My thanks to Tom Harle for the original provocation.

AI: I used AI for the tags, the excerpt, and a light sub-edit. The ideas, references, observations, and anecdotes are mine.

  1. To be clear: Rory didn’t originate behavioural economics. He became its most visible adland interpreter, a jolly and witty TED-friendly translator of work done by Kahneman/Tversky, Thaler, Sunstein, and others. ↩︎
  2. Dark Patterns were coined by Harry Brignull, who gets too little credit for it. ↩︎

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Luxury UX beyond veneer: structure as brand equity

Split illustration in muted tones: on the left, a sleek SUV fades into static on a computer configurator screen; on the right, a calm hotel lobby with warm wood panelling, guests moving easily, and luggage arriving without fuss. The contrast shows polish versus structure, with luxury defined by order and rhythm rather than surface gloss.
Luxury isn’t in the chrome or the marble, it’s in whether the flow holds together without a fuss.

Luxury brands spend fortunes on surface. The right serif typeface. The right depth of cream on a website background. The right stock gsm on the brochure. Product renders with depth of field and lighting artefacts. But luxury UX cannot stop at veneer. If the underlying structure is clumsy, if journeys collapse into confusion or friction, then no amount of polish will hold that illusion.

The truth is that structure itself carries brand equity. The way a digital product is architected, how steps are ordered, how rules are introduced, how decisions are simplified, does more to signal competence and care than a thousand pixels of perfected pack shots. At Jaguar Land Rover we learned that millions of pounds of glossy configurator rendering and photoshoots is wasted if the journey collapses under its own contradictions.

When veneer is not enough

Consider that car configurator (I know I’ve been there before). The surface details may be flawless: chrome toggles, cinematic photography and transitions, elegant typography. Yet if the underlying structure forces a prospective customer through contradictory options, backtracking, or endless reloads, the brand is weakened. The luxury dissolves. Instead of modernity, the prospect experiences muddle. Instead of trust, they feel doubt.

Luxury is clarity disguised as ease. It is the sense that someone has already edited the path, made the trade-offs, and left you with decisions that feel not just coherent but inevitable. That coherence is structural. It is information architecture, not simple brand varnish.

Structure as invisible luxury

In regulated sectors, be it finance, healthcare, mobility, the stakes are higher still. Here, the user must feel that the product knows where it is going. A well-structured flow reassures not only through compliance but through a designed rhythm: disclosure followed by choice, choice followed by confirmation. In finance, disclosure sequencing is as much brand equity as trust marks in the footer. At Aviva, I saw how form ordering and timing mattered more than any banner, ad or brand flourish: get it wrong and trust collapses, get it right and the entire flow feels humane.

    This isn’t just true for luxury. At parkrun, where we were engaged to think about participant and volunteer profiles, the brand moment wasn’t surface polish but whether participants could find a barcode or book a roster slot without friction. There are quieter sectors away from money and luxe, but the principle holds: structure carries the brand.

    Hospitality and the British lens

    Top-end hospitality has always understood that structure outlasts surface. A hotel lobby isn’t luxury because of materials and furnishings alone; it’s luxury because check-in is peaceful, calming, effortless, because luggage appears without fuss, because the guest never feels unwillingly abandoned. The choreography, the sequencing of service, is the brand. Digital is no different. Done well, it is hospitality by other means.

    And here, for me, Britishness adds something. Where continental, EMEA or American luxury can lean toward performance, grand gestures, overt pampering, British luxury often communicates through understatement. Polished restraint. A dry nod over a champagne cascade and a platter of Dubai chocolate. That sensibility, translated into UX, means editing with discipline: fewer options, quieter confirmations, a flow that carries the user forward without ever drawing attention to itself. Not austere, not joyless. Just less show, more order.

    Brand equity in restraint

    A luxury brand earns equity not just through what it offers, but through what it withholds. The best experiences show judgement in what not to display, what not to demand, where to pause. Luxury isn’t ensured by the liberal application of gloss. Sheen can be appropriated, copied, imitated overnight. What endures is structure: the edits, the sequencing, the courage to strip things back until only what matters remains.

    When the experience lands with this quiet integrity, the user may never notice the scaffolding beneath. But they will feel the brand in the unbroken rhythm of moving forward without friction. That is luxury UX beyond veneer, luxury as restraint, stewardship, clarity. A quiet moral order and the calm assurance that polish and structure belong together if the experience is to endure.

    AI: This piece was written by me. I used ChatGPT as a sub-editor to keep tone aligned with my voice. The experiences, perspectives and final edits are mine. AI also produced the tag list, excerpt and image that accompanies it.

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    Amazon’s UX: Why Customers Ignore the Chaos

    Amazon’s interface is a mess. Everyone knows it, doesn’t matter if you’re in the industry or you just use it to buy lightbulbs, the odd book and some fancy Tupperware. It’s the digital equivalent of a hoarder’s house, clutter everywhere. A friend of mine once memorably described looking for something as like “rummaging through a warehouse with a torch”, but [she does it because] “I know the bloody thing I want is in there somewhere”. On any given part of the site there’s inexplicable stacks of unrelated items, and a sense that at any moment, something might fall on you. My particular hate are sponsored listings, intruding like pushy sales reps with their irrelevant nonsense while you’re on the way to buy the actual thing you searched for (although sometimes the actual thing turns out to be a not-quite-there copy from some random far-east factory). Genuine customer reviews also get buried under an avalanche of SEO-stuffed nonsense, and yet, dear reader… here I am, ordering 90% of what I buy from Amazon. And you do too.

    However frustrating the experience, it isn’t bad enough to drive people away. Fast delivery, sheer product choice, and a checkout process so frictionless it should be flagged with Gamble Aware. All of this outweighs the UX sins.

    So, Does UX Even Matter?

    It is a question worth asking. If a platform’s core proposition is so compelling, with cheap prices, instant gratification and no meaningful alternative, does the user experience really determine success? Or does it just need to be functional enough?

    The Amazon Conundrum

    Armchair critics love to dissect Amazon’s UX. In the dark corners of the UGC web, Reddit threads are full of users raging against the chaotic interface. Tech journos lament the aggressive Prime pushing, the pay-to-win search results. On paper, it’s a usability horror show. But let’s be clear, Amazon isn’t neglecting UX. It employs entire teams of UX designers, researchers, and engineers who are constantly refining the experience. Not to make it more elegant, but to make it better at selling things. If adding another sponsored listing increases revenue, they’ll do it. In 2022 alone, Amazon made over $31 billion from its advertising business, largely driven by these placements, making it a core part of their revenue model (Vox). If customers still find something to buy despite the friction, then as far as Amazon is concerned, the system is working just fine. The difficulty we have as UXers is understanding and reconciling this. Because we see ‘Sponsored’ listings trump the actual best-result search listing we say “This is wrong, users hate this!” but somewhere deep in Amazon HQ is the data to say, “You know what, they actually don’t, and here’s some more $” (EcommerceFuel and others provide further context on how Amazon’s sponsored listings work and why they persist). The same logic applies to other blunt instruments like relentless pop-ups (deeply irritating but demonstrably effective at nudging hesitant users into making a decision) and those blinking, anxiety-inducing countdown timers all over that Instagram brand’s shop aren’t there by accident either.

    When UX Takes a Back Seat

    Of course, Amazon is hardly alone. Plenty of other sites with objectively terrible UX remain dominant because their value proposition is simply stronger than the frustration they cause:

    • Booking.com drowns you in pop-ups and ‘Only 1 left at this price!’ warnings. Yet its vast selection and competitive pricing make it impossible to ignore.
    • British Airways’ website looks and feels like it’s been trapped in 2009, but people still book flights because, they will always believe the brand stands for something British and the pilots are the best trained and most decent in the skies.
    • Vinted The latest upstart eCommerce brand is having a runaway success in the UK but this is absolutely down to the simplified sell-send logistics and payment process, and definitely not to the bloody awful filtering and product exploration UX (seven different ways to filter on Ralph Lauren sweaters anyone?).
    • GP surgery websites, National Rail, car park booking systems, there’s a vast ecosystem of poorly designed necessities that survive because users effectively have no choice or poorly rationalise their value/essentialism.

    This phenomenon isn’t anecdotal or lost on UX thinkers. As David C. Wyld argues in The Endless Battle Against Bad UX, poor usability is pervasive in major companies, and fixing it isn’t always a top priority. Similarly, The World is Running on Bad UI (Michal Malewicz) notes how many essential services and platforms operate on clunky, outdated interfaces yet remain functionally irreplaceable. Their insights reinforce the central argument here: bad UX doesn’t necessarily mean bad business.

    The Captive Audience Factor

    The obvious point here is that there is a difference between platforms like Amazon, where the UX is frustrating but functional, and services where users are stuck with whatever’s available. The difference with Government portals, legacy corporate systems, anything remotely tied to infrastructure is that these things aren’t just designed badly; they are fundamentally unmotivated to improve.

    It’s not even a matter of UX being ignored (again, plenty of these organisations are populated by skilled and well-meaning design folks), it’s often a mix of limited budgets, outdated tech stacks, bureaucracy (many hands), and the sheer pain and complexity of rebuilding something that’s been patched together over decades.

    The same logic applies to countless internal systems in large organisations, where usability takes a backseat to bureaucratic inertia and legacy technology. Everyone grumbles about it, but change is slow, and innovation rarely prioritises the dull but essential parts of work life. Just as no one is investing to replace the office microwave that’s been there since the turn of the millennium, so we continue to suffer through whatever shitey interface we’re given.

    The Reluctance to Overhaul

    Could Amazon wholesale overhaul its UX if it wanted to? Technically, yes. But would it be worth it? Probably not. The site is a sprawling ecosystem of millions of products, channels and third-party sellers, advertising deals, and logistics chains. Trying to impose a sleek, minimalist interface would mean unpicking the very mechanics that drive sales at an enormous cost.

    The same goes for other massive platforms. The bigger and more layered a system becomes, the harder (read more expensive) it is to rebuild from the ground up. This is exactly the scenario I described in The Local Maximum Problem, where businesses become trapped in cycles of micro-optimisation rather than taking bold steps toward meaningful UX improvements. Businesses, especially ones as enormous and entrenched as Amazon, often optimise for small, short-term gains instead of taking the risk of a complete overhaul. They’ve reached a peak where micro-adjustments keep the machine running, even if they don’t solve fundamental UX flaws. Redesigning from scratch is a leap into the unknown, and when the current setup is still printing money, who would take that risk? Maybe they update a search filter. Maybe they tweak the layout slightly. But the underlying experience remains a Frankenstein’s monster of competing priorities.

    So, Does UX Matter?

    Yes, but not in the way purists would like to believe. Good UX reduces friction, increases trust, and improves efficiency, but it doesn’t always dictate whether people use a platform. When the value proposition is strong enough, users will tolerate a lot.

    The idealistic view is that platforms should improve out of respect for their users. But what do you think? Have you ever abandoned a platform because of its terrible UX, or do you find yourself sticking with frustrating experiences because the value proposition is just too strong? Perhaps if people keep clicking, why fix what isn’t broken?

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